Latest web development tutorials

HTML Audio / Video

HTML Audio / Video DOM Reference

HTML5 DOM for the <audio> and <video> element provides methods, properties, and events.

These methods, properties, and events that allow you to use JavaScript to manipulate the <audio> and <video> elements.


HTML audio / video method

方法 描述
addTextTrack() 向音频/视频添加新的文本轨道。
canPlayType() 检测浏览器是否能播放指定的音频/视频类型。
load() 重新加载音频/视频元素。
play() 开始播放音频/视频。
pause() 暂停当前播放的音频/视频。

HTML Audio / Video Properties

属性 描述
audioTracks 返回表示可用音频轨道的 AudioTrackList 对象。
autoplay 设置或返回是否在加载完成后随即播放音频/视频。
buffered 返回表示音频/视频已缓冲部分的 TimeRanges 对象。
controller 返回表示音频/视频当前媒体控制器的 MediaController 对象。
controls 设置或返回音频/视频是否显示控件(比如播放/暂停等)。
crossOrigin 设置或返回音频/视频的 CORS 设置。
currentSrc 返回当前音频/视频的 URL。
currentTime 设置或返回音频/视频中的当前播放位置(以秒计)。
defaultMuted 设置或返回音频/视频默认是否静音。
defaultPlaybackRate 设置或返回音频/视频的默认播放速度。
duration 返回当前音频/视频的长度(以秒计)。
ended 返回音频/视频的播放是否已结束。
error 返回表示音频/视频错误状态的 MediaError 对象。
loop 设置或返回音频/视频是否应在结束时重新播放。
mediaGroup 设置或返回音频/视频所属的组合(用于连接多个音频/视频元素)。
muted 设置或返回音频/视频是否静音。
networkState 返回音频/视频的当前网络状态。
paused 设置或返回音频/视频是否暂停。
playbackRate 设置或返回音频/视频播放的速度。
played 返回表示音频/视频已播放部分的 TimeRanges 对象。
preload 设置或返回音频/视频是否应该在页面加载后进行加载。
readyState 返回音频/视频当前的就绪状态。
seekable 返回表示音频/视频可寻址部分的 TimeRanges 对象。
seeking 返回用户是否正在音频/视频中进行查找。
src 设置或返回音频/视频元素的当前来源。
startDate 返回表示当前时间偏移的 Date 对象。
textTracks 返回表示可用文本轨道的 TextTrackList 对象。
videoTracks 返回表示可用视频轨道的 VideoTrackList 对象。
volume 设置或返回音频/视频的音量。

HTML Audio / Video Event

event description
abort Fires when the audio / video load has been abandoned.
canplay Fires when the browser can start playing the audio / video.
canplaythrough Fires when the browser can be played without pause due to buffering.
durationchange Fires when the audio / video length of time has changed.
emptied Fires when the current playlist is empty.
ended Fires when the current play list has ended.
error It is triggered when an error occurs in the audio / video during loading.
loadeddata Fires when the browser has loaded an audio / video of the current frame.
loadedmetadata Fires when the browser has loaded an audio / video metadata.
loadstart Fires when the browser start looking for audio / video.
pause Fires when the audio / video is paused.
play Fires when the audio / video has started or is no longer suspended.
playing Fires when the audio / video due to buffering and pause or stop after ready.
progress Fires when the browser is downloading the audio / video.
ratechange Fires when the audio / video playback speed has changed.
seeked Fires when the user has to move / jump to the audio / video in a new location.
seeking Fires when the user begins to move / jump to the audio / video to a new position.
stalled When the browser tries to obtain media data, but the data is not available when triggered.
suspend When the browser is triggered deliberately not get media data.
timeupdate Fires when the current playback position has changed.
volumechange Fires when the volume has been changed.
waiting Due to the need to trigger when the video frame buffer to the next stop.